[epiar-devel] 'Epiar.net' open source, on github
thezweig at gmail.com
Sat Sep 3 13:14:07 PDT 2011
Chris, why isn't the epiar.net site using this ruby on rails site? Do you have a plan to switch over to this codebase?
I don't know ruby or RoR yet, but I'll give it a try. I assume that there's a standard way to set up a local RoR instance, but do you have any suggestions?
On Sep 3, 2011, at 12:22 PM, Christopher Thielen <chris at epiar.net> wrote:
> Hey folks,
> As we move to enhance the website for a 0.6.0 public release, I decided to throw the website up on github: https://github.com/cthielen/epiar.net . Feel free to contribute to it if you'd like.
> The site itself is a standard Ruby on Rails (3.0.x) site using RVM, Bundler, etc.
> It is _not_ the site currently served at epiar.net - that site is an old PHP site which this Rails code almost perfectly matches.
> Upcoming enhancements:
> * Player/developer/contributor login
> * Ability to post news
> * Ability to post comments
> * Ability to manage screenshots, upload new ones
> * Webmaster log, describing the changes made to the site over time
> I also hope to do a minor bit of work on the front page, making a Download link that's more obvious, with screenshots from the game right on the front page, and maybe some basic OS detection to give the player the correct download link.
> epiar-devel mailing list
> epiar-devel at epiar.net
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