| Revision 88,
454 bytes
checked in by knowknowledge, 4 years ago
(diff) |
|
Case sensitivity fixes
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| 1 | /* |
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| 2 | * Filename : ai.cpp |
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| 3 | * Author(s) : Chris Thielen (chris@luethy.net) |
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| 4 | * Date Created : Unknown (2006?) |
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| 5 | * Last Modified : Saturday, January 5, 2008 |
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| 6 | * Purpose : |
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| 7 | * Notes : |
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| 8 | */ |
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| 9 | |
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| 10 | #include "AI/ai.h" |
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| 11 | |
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| 12 | #include "Sprites/player.h" |
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| 13 | #include "Sprites/spritemanager.h" |
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| 14 | |
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| 15 | AI::AI() { |
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| 16 | |
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| 17 | } |
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| 18 | |
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| 19 | void AI::Update(){ |
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| 20 | // Decide |
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| 21 | |
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| 22 | // Now act like a normal ship |
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| 23 | this->Ship::Update(); |
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| 24 | } |
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| 25 | |
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| 26 | void AI::SetScript(string script){ |
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| 27 | my_script = script; |
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| 28 | } |
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| 29 | |
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| 30 | |
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