Index: /AI/ai.cpp
===================================================================
--- /AI/ai.cpp	(revision 87)
+++ /AI/ai.cpp	(revision 88)
@@ -10,6 +10,6 @@
 #include "AI/ai.h"
 
-#include "Sprites/Player.h"
-#include "Sprites/spriteManager.h"
+#include "Sprites/player.h"
+#include "Sprites/spritemanager.h"
 
 AI::AI() {
Index: /Utilities/lua.cpp
===================================================================
--- /Utilities/lua.cpp	(revision 87)
+++ /Utilities/lua.cpp	(revision 88)
@@ -17,5 +17,5 @@
 #include "UI/ui_label.h"
 #include "UI/ui_button.h"
-#include "Sprites/Player.h"
+#include "Sprites/player.h"
 
 bool Lua::luaInitialized = false;
Index: /Utilities/lua.h
===================================================================
--- /Utilities/lua.h	(revision 87)
+++ /Utilities/lua.h	(revision 88)
@@ -15,5 +15,5 @@
 #include "Lua/src/lualib.h"
 #include "Lua/src/lauxlib.h"
-#include "Sprites/spriteManager.h"
+#include "Sprites/spritemanager.h"
 
 class Lua {
