Ticket #144 (closed enhancement: fixed)

Opened 2 years ago

Last modified 21 months ago

Navigation Map position and zoom should be persistant

Reported by: knowknowledge Owned by:
Priority: major Milestone: 0.6.0
Component: HUD Version:
Keywords: Navigation Cc:

Description

The current Map widget is created from scratch each time it is opened. This means that the state of the map (Pan/Zoom?) is lost each time it is closed.

I would prefer not to implement this as static variables.

Perhaps the Map Widget doesn't get destroyed somehow?

Change History

comment:1 Changed 21 months ago by knowknowledge

  • Status changed from new to closed
  • Resolution set to fixed

Persist the map scale by using a state variable in the Simulation.

Do not zoom the map's pan because then it will not follow the player's movements.

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