Timeline
08/28/10:
- 23:51 Ticket #67 (Argument to run createSystems at start) closed by
- fixed
- 14:31 Ticket #90 (Limit to only two weapons) created by
- Each ship should have a primary and secondary weapon rather than an …
- 14:30 Ticket #89 (Selling Outfit) created by
- The player should be able to sell the Outfit attached to their ship.
- 14:25 Ticket #88 (Reputation with Alliances) created by
- The player should have a reputation with each Alliance that dictates how …
- 14:20 Ticket #87 (Target should blink in the Radar) created by
- The player's current target should be visible when the sprite is not …
- 14:17 Ticket #86 (Easy UI Lookup) created by
- Currently the only way to refer to widgets is to hold on to a pointer, …
- 14:08 Ticket #85 (Windows should have a 'close button' option) created by
- Some windows can be closed at anytime and should not require special Lua …
08/22/10:
- 16:52 Ticket #84 (The Radar should GLClip) created by
- Large sprites at the edge of the Radar can be drawn so that part or all of …
08/20/10:
- 23:38 Ticket #83 (UI Widgets should support cycling with TAB) created by
- There are a lot of common keyboard actions that the user will assume Epiar …
- 23:31 Ticket #82 (Multiple Pause Reasons) created by
- Currently, the game is either paused or not paused. If the user opens two …
- 23:24 Ticket #81 (Allinace Technology Groups) created by
- Each alliance should have a set of default technologies. These …
- 09:52 Milestone 0.4.0 completed
- * Save games
- 01:12 Ticket #70 (Store last place visited and use it on reload) closed by
- fixed
- 01:09 Ticket #36 (Velocities do not 'tick' correctly) closed by
- fixed
- 00:58 Ticket #80 (Incorrect checksum for freed object in StatusBar::Draw) created by
- This is the Error that I saw: […] This is the backtrace: […] This …
08/17/10:
- 15:13 Ticket #73 (Scale Sprite updates to the fps) closed by
- fixed: Any time the fps drops below 15, the sprite updates switch to wave update. …
08/16/10:
- 08:12 Ticket #79 (Panic in UpdateHUD) created by
- static int Lua::ErrorCatch?(lua_State*) (Error) - Fatal Error in Lua 'error …
- 08:09 Ticket #78 (Panic in Lua Update) created by
- PANIC: unprotected error in call to Lua API (error running function …
- 08:06 Ticket #77 (Error in Player Rotate) created by
- I saw this once when I hit the right arrow. I haven't been able to …
08/15/10:
- 19:34 Ticket #76 (Volume sliders default to 0.5 rather than current volume) created by
- There isn't a way for Lua to look up the current Music or Sound volumes, …
- 19:31 Ticket #75 (Missions) created by
- The player should be able to accept missions from the planets that they …
- 18:29 Ticket #74 (Ignore This Ticket) closed by
- invalid: Closing this ticket. Feel free to open it again to do more trac testing.
08/07/10:
- 18:35 Ticket #74 (Ignore This Ticket) created by
- This ticket is being used to debug the ticket/e-mail notification gateway.
- 11:16 UsingGit edited by
- (diff)
- 02:48 Ticket #69 (Add ships to the universe map) closed by
- fixed: This has been added (not by me!) via a command-line option …
08/06/10:
- 18:39 Ticket #73 (Scale Sprite updates to the fps) created by
- Updating all sprites every tick is fine so long as we're getting decent …
- 18:33 Ticket #71 (Far-away sprite updates) closed by
- fixed: While Matt changed the update method to update-all without any bad …
08/03/10:
- 14:05 GameplayDescription edited by
- (diff)
- 13:51 GameplayDescription edited by
- (diff)
- 13:51 GameplayDescription edited by
- (diff)
- 13:50 GameplayDescription edited by
- (diff)
- 13:41 Ticket #72 (Add Windows support to Filesystem class) created by
- (suggestion from Matt) For any windows developers, the Filesystem class is …
- 13:38 Ticket #71 (Far-away sprite updates) created by
- (suggestion from Matt) There's a problem with the way that the game …
- 13:35 Ticket #70 (Store last place visited and use it on reload) created by
- (suggestion from Matt) Add a variable to the Player class that has the …
- 13:34 Ticket #69 (Add ships to the universe map) created by
- (suggestion from Matt) There are two maps that can be cycled through with …
- 13:34 Ticket #68 (Add AI Alliance and Name attributes) created by
- (suggestion from Matt) Add an Alliance and Name to each AI. Print the …
- 13:33 Ticket #67 (Argument to run createSystems at start) created by
- (suggestion from Matthew) Create a command line option to run the lua …
- 13:31 Ticket #66 (Add option to choose starting scenario) created by
- (suggestion from Matt) Right now, everything is hardcoded to run the …
- 13:30 Ticket #65 (UI Cleanup) created by
- UI cleanups - we have our own little cross-platform UI but man it's got …
- 13:29 Ticket #64 (Add Shields graphic) created by
- (feature suggestion from Chris) Shields! (requires some OpenGL knowledge …
- 13:28 Ticket #63 (New feature: auto-check for updates + download and install) created by
- (feature suggestion from Chris) Add a feature to check with the server …
- 13:01 UsingGit edited by
- (diff)
08/01/10:
- 14:04 UsingGit edited by
- (diff)
- 14:04 UsingGit created by
- 14:03 WikiStart edited by
- (diff)
- 13:34 TophersArtWishList edited by
- (diff)
- 13:32 TophersArtWishList created by
- 13:26 ArtResources edited by
- (diff)
- 13:26 ArtResources edited by
- (diff)
- 13:26 ArtResources edited by
- (diff)
- 13:22 ArtResources created by
- 13:22 WikiStart edited by
- (diff)
07/31/10:
- 19:02 BuildingEpiarOnMac created by
- 14:22 Ticket #57 (XML Parser) closed by
- fixed: This has been resolved as of 927cfe238147c37af73b8514bdd717803fb4b1f1. My …
07/29/10:
- 14:20 BuildingEpiarOnFedora created by
- 11:59 BuildingEpiar edited by
- (diff)
- 11:59 BuildingEpiar edited by
- (diff)
- 11:58 BuildingEpiar edited by
- (diff)
- 11:58 BuildingEpiar edited by
- (diff)
- 11:57 BuildingEpiarOnUbuntu edited by
- (diff)
- 11:56 BuildingEpiarOnUbuntu edited by
- (diff)
- 11:55 BuildingEpiarOnUbuntu created by
- 11:52 BuildingEpiar edited by
- (diff)
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